Over the past year a few of my high school buddies and I have been working through our own little Journeyman tournament for Warmachine/Hordes. Due to players living in different communities (one on the other side of the country) we have opted to play each game using the Warmachine mod for Vassal. If you haven't checked it out it has quite a variety of mods for board and miniature games. The application works great for this situation as you have the option to play via email with log files or play the game live if scheduling permits.
We decided to keep things relatively small with four players. Khador played by Corey, Cryx played by Shannon, Protectorate of Menoth played by Steve and Legion of Everblight played by myself. The tournament consisted of six rounds with each faction playing the other once. The first round consisted of the faction starter followed by point increases in each round to be added to the army. The final round pits each faction against each other in a Mosh Pit scenario.
Here is how things are shaping up after five rounds. Three points were awarded for winning the match and one for the loss. The current standings are as follows;
Legion of Everblight: 31 points
Protectorate of Menoth: 31 points
Cryx: 29 points
Khador: 29 points
Below are the final army lists that evolved through out the tournament.
Legion of Everblight:
Lylyth, Shadow of Everblight
Carnivean
Ravagore x2
Blighted Nyss Legionaries - Leader & 9 Grunts
Captian Farilor & Standard Bearer - Unit Attachment
Khador:
Kommander Sorscha
War Dog
Destroyer
Juggernaut
Kovnik Jozef Grigorovich
Assault Kommandos - Leader & 9 Grunts
Widowmakers - Leader & 3 Grunts
Winter Guard Infantry - Leader & 9 Grunts
Winter Guard Officer & Standard - Unit Attachment
Protectorate of Menoth:
Feora, Priestess of the Flame
Crusader
Repenter
Castigator
Vassal Mechanik x2
Choir of Menoth - Leader & 3 Grunts
Temple Flameguard - Leader & 9 Grunts
Temple Flameguard Officer and Standard - Unit Attachment
Daughters of the Flame - Leader & 5 Grunts
Temple Flameguard - Leader & 5 Grunts
Cryx:
Lich Lord Asphyxious
Cankerworm
Slayer
Bane Knights - Leader & 5 Grunts
Bane Lord Tartarus
Bile Thralls - Leader & 5 Grunts
Satyxis Raiders - Leader & 5 Grunts
Satyxis Raider Sea Witch - Unit Attachment
Satyxis Raider Captain
Withershadow Combine
Necrotech
Scrap Thrall
Lets get to the action. The final round used the scenario of Mosh Pit which seemed perfect for a four-way free for all. The scoring for the round was as follows;
First - 9 points, Second - 7 points, Third - 5 points and Forth - 3 points
After the deployment was completed the game commenced in the following order. Menoth, Legion, Cryz and Khador.
Turn 1
The Protectorate forces advanced forward trying to cover each flank.
Keeping formation the Everblight army marched toward the center objective. The ferocious Ravagores sent a blast of warning at the Khadorians massing to the south. Lylyth covered her beasts in the shadow to prevent a ranged onslaught.
Cryx rushed the center objective area with their Sea Raiders and advanced the Knights on to the Protectorate. The Lich Lord called down Caustic Mist to hinder the Flameguard and Hellbound to protect itself.
Khador issued the Widow Makers to move to cover and take aim at the Everblight Legionaires, taking down three in the process. The Assault Kommandos ran toward the center objective, while the Winter Guard took a wide formation and advanced towards the Everblight army. Scorcha and her warjacks took the left flank for protection.
Turn2
Menoth slowly advanced the Flameguard and issued the Sheild Wall order. The daughters joined them closer to the objective. The Repenter and Castigator headed towards the right flank. The Choir filled in behind singing the "Hymn of Passage". Feora cast the Wall of Fire spell to hinder the Bane Knights.
The Blighted Legionaries marched further towards the Khadorian forces forming a defensive line. With the aid of Captain Farilor the command of "Iron Zeal" was issued to prepare for the attack. The Ravagores advanced lobbing their fiery blast into the Khador faction, taking out two Widow Makers and knocking down two Winter Guard due to tough. Lylyth called for the Shadow Pack and aided the mighty Carnivean with Spiny Growth.
Cryx sent the Cankerworm to creep towards the holy zealots. The Sea Raiders formed a unit inside the center objective, with the Slayer falling in behind for protection. The dreaded Bane Knights circled the Wall of Fire to open the charge lane on the Temple Flameguard. Lich Lord Asphyxious summoned three Caustic Mist templates to further hinder the Flameguard unit.
The Khadorian Assault Kommandos and Juggernaut were ordered towards the center objective while the Winter guard advanced on the Blighted Legionaries. In a strange turn of events the Widow Makers turned and gunned down two of their Assault Kommandos. (A move related to the mission scenario no doubt) Sorcha and the Destroyer continued its path, edging closer to the center....it appears an alliance has been formed between the two human races.
Due to time and lateness in the evening we had to call it there. Luckily each of our schedules allowed us to pick the game up in a few days.
Stay tuned for the exciting conclusion of "A Tale of Four Armies"
As always thanks for reading,
Tenz
I look forward to reading part two!
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