The Nosferatu was one of the warbands with a major overhaul. They now have an evasive, take out your targets one by one kinda feel. Very skulky and stealthy, which I am a huge fan of.
Because of these changes I wanted to try them out. Enter my Nosferatu vs Jet's Hungarian Monster Hunters. Jet was kind enough to host for the evenings event and here is our playing area.
For objectives on my side of the table their were the statue, the grave and the alchemist table. On Jet's side their was the pagan statue, the lamp post and the old tree stump. The church was the key location.
The interiors for the buildings. The person of interest is located in brown building closest to the bridge.
For secret objectives I had The Hunt, The Score and The Search. For the score I choose Bjorn. Lucian was chosen for the search. Jet had The Search, The Score, and The Rescue. For the score he chose Lucien and for the search he choose Konrad Von Krumm. For campaign cards I had Feat:Resolve and Jet had The Apostate. You can view the rules for the secret objective and campaign cards on Jet's blog here.
Below is how the deployment for the game started. I decided to have Lucian closer to the objectives as I he was my searcher. The rest of the warband was centralized to advance in any direction needed.
Jet deployed most of his warband closer to the person of interest due to having the rescue secret objective.
The rest of his warband was centralized to challenge the oncoming threat.
The game was underway. The first turn Lucien was moved to the statue and claimed a clue from my side of the table. The rest of the warband rushed towards the small band of hunters, including Bjorn, my target for the score.
One ability I like about the Nosferatu is Mind Control. I made good use of this ability having The Baron command a wolf forward to charge one of Jet's hunters and tie them up in melee.
Jet sent the good doctor and Konrad to find clues from the pagan statue. He used this little strategy so I would have to try and guess which one was the actual searcher. Helmet and Ernst were rushed forward to the person of interest.
Lazlo and Bjorn were able to take out the wolf I had sent in earlier. I knew I had to keep them on the defensive. The Baron took the form of the Man bat and rushed in after Bjorn. He then ordered his wolf to attack Lazlo with another use of mind control. Ghoul, Chuckals Charlie charged in to aid the wolf against Lazlo.
One of the new abilities for the Nosferatu is Elusive. This allows the vampire to change a extra 3 inchs if the model stays out the enemies line of sight. I was able to use this power to creep up to the corner of the church. From there Lucien used his mind control on Charlie to attack Lazlo which killed the hunter.
While this was happening, Helmet was able to make his way into the building and almost all the way to the person of interest.
Georgie, Nameless and Freddie Three legs all rushed to the building with person of interest only to find the door was locked. Luckily Nameless was able to rip the door down for entry next turn.
Before rushing off to the next objective Lucien used his mind control on the wolf to move and attack Bjorn but was unable to bring the wolf under his control (TN4, Resolve check). Due to the elusive ability and staying out of sight, Lucien was able to almost make it to the objective to search next turn.
Charlie moved to engage Alder and with some marvelous rolls was able to take down the crossbowman. The Baron reverted back to vampire form and with the aid of the wolf was able to slay the slayer Bjorn. (It was a great turn for the Nosferatu). All the while Konrad was sneaking in the background across the river to get to the lampost clue.
Nameless and Georgie rushed into the building to engage Helmet and try and kidnap the person of interest. But Helmet proved too mighty and was able to keep the ghouls at bay.
With the last clue in his grasp Lucian began to search the old tree stump only to come up empty. (What a time to flub a roll!) Viewing this as his chance Jet ran Konrad directly over to Lucien to stop him from searching next turn. The good Doctor after finding a clue at the lamp post charged toward his final objective, only to be headed off by Chuckals and The Baron.
Nameless and Georgie continued their melee with Helmet, but the Slayers resolve would not be broken.
At the beginning of the next turn I knew Lucien had to act to survive. Unfortunately for me Jet played his Apostate campaign card, which nulled Lucien's activation unless I paid two fate, I only had one. Konrad proceeded to try and slay my vampire only to miss. (Lucky me)
After leading the good Doctor to his heavenly home The Baron and the wolf moved to surround the monster hunter leader.
After dealing with Freddie Three Legs, Erst moved into the building to aid his comrade. Helmet used all his resources to try to deal with the ghouls but their endurance proved stronger then expected.
The game then came to a close. The final score for the Nosferatu was four. Two for The Score for taking down Bjorn and two for the hunt. For destroying 50% of the monster hunter's warband while your warband stays above 50%.
The Hungarian Monster Hunters final score was three. One for The Search for obtaining two clues from his side of the table with Konrad. Two for The Rescue for holding the person of interest for two turns.
It was a game I thought I had in the bag until Lucien botched his roll on the search. Then Jet played The Apostate and I started to get nervous. Luckily I was able to hold on for the victory!
The new lists rock! Great job Tom!
P.s. Our next adventure of Delves is scheduled for this weekend. Stay tuned for the adventure recap.
Thanks for reading,
Tenz